Thursday, January 3, 2013

Baskbetall player WIP



This was another character I got to do for school, and so far it's been great learning more about anatomy and telling a story. But there's still a few things I want to do to make this piece even better, hence the work in the progress.

Udon Machine WIP

This is a project I'm currently working on for my portfolio--I'll post up more updates as I continue to work on this. The original artwork was done by concept artist Arnold Tsang, located here: Arnold Tsang

Maya and Zbrush

Royal Chapel at the Palace of Versailles WIP

This project was quite the monster. I had to model the royal chapel at the Palace of Versailles, this is still a work in progress by far. Here's the original image that showcases the vast details of the Baroque style of this famous chapel. http://images.travelpod.com/tw_slides/ta00/9bc/a64/the-royal-chapel-interior-versailles.jpg

Every detail of this piece was modeled to smooth in maya.



My shoes

It's always fun modeling shoes, here's mine. Too bad they don't look this good nowadays!

Maya, Mental Ray, Photoshop

Batcat

"Batcat"
Zbrush
  
I had lots of fun with this sculpt, we were given a character and a costume and here was mine. Enjoy!

Audi RSQ

Concept car from I-Robot




Character Piece

"Cook" by Dela Longfish
"Cook"
Concept by Dela Longfish
Maya & Photoshop
This was a piece I did last year for my advanced advanced modeling class. We had to choose between five artists, and pick one of their pieces to do a model on. Among them was Dela Longfish; concept artist at LucasArts  and here's my 3D rendition of it.

His other pieces of work are amazing so feel free to check out his blog here: http://longfish.blogspot.com/